AI Insights · Timothy · July 2024
Top 5 Hasbro Games on Android in Slovakia - Q2 2024
In Q2 2024, Hasbro games on Android in Slovakia saw varied trends in downloads, revenue, and active users, with each app showcasing unique performance metrics.
Performance of Top 5 Hasbro Games on Android in Slovakia in Q2 2024
In Q2 2024, the performance of Hasbro games on the Android platform in Slovakia exhibited interesting trends across different metrics. Here’s a closer look at downloads, revenue, and weekly active users for the top 5 Hasbro games.
MONOPOLY GO!
Throughout the quarter, revenue for MONOPOLY GO! showed fluctuations, peaking at approximately $2.5K in the week of April 8 and generally hovering around $1.7K to $2.2K for the remainder of the quarter. Downloads displayed a downward trend from 857 in early April to around 662 by the end of June. Weekly active users started at 2.1K in early April and gradually declined to approximately 1.6K by the end of the quarter.
Magic: The Gathering Arena
Magic: The Gathering Arena saw a significant increase in revenue towards the end of Q2, reaching $385 by the last week of June, up from $81 at the start of April. Downloads also increased, peaking at 180 in the first week of June. The app’s weekly active users rose steadily from 176 in early April to 324 in early June, before slightly declining to 246 by the end of June.
Bingo Bash: Live Bingo Games
For Bingo Bash: Live Bingo Games, revenue remained relatively stable, fluctuating between $67 and $100 throughout the quarter. Downloads were minimal, with occasional spikes such as 41 in mid-June. Weekly active users remained consistent, starting at 467 in early April and ending at 450 by late June.
My Little Pony: Magic Princess
My Little Pony: Magic Princess experienced varied revenue, peaking at $88 in mid-April and maintaining around $66 by the end of June. Downloads fluctuated, with a notable peak of 186 in early April, but generally declined to 41 by the end of June. Weekly active users showed a downward trend from 1.7K in early April to approximately 1.1K by the quarter's end.
Scrabble® GO-Classic Word Game
Scrabble® GO-Classic Word Game maintained stable revenue, averaging around $10 weekly. Downloads were steady, peaking at 154 in early June. Weekly active users increased from 149 in early April to 184 by mid-June, ending at 180 in late June.
These insights are based on data from Sensor Tower. For a more detailed analysis, visit Sensor Tower.